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	<title>Space Rhythm &#187; Prototype</title>
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	<description>Jeux vidéo et interaction musicale - Jeremie Biron - Diplôme 2010</description>
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		<title>Pyramides de manipulation des vaisseaux</title>
		<link>http://diplome.pixylab.com/wordpress/2010/04/01/pyramides-de-manipulation-des-vaisseaux/</link>
		<comments>http://diplome.pixylab.com/wordpress/2010/04/01/pyramides-de-manipulation-des-vaisseaux/#comments</comments>
		<pubDate>Thu, 01 Apr 2010 17:50:07 +0000</pubDate>
		<dc:creator>Jérémie Biron</dc:creator>
				<category><![CDATA[Maquette]]></category>
		<category><![CDATA[Prototype]]></category>
		<category><![CDATA[Pyramides]]></category>

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		<description><![CDATA[
Présentation des pyramides qui serviront à déplacer les vaisseaux sur le plateau écran.
Ces pyramides sont au nombre de deux et permettent de contrôler indépendamment le déplacement de chaque vaisseau (blueKorg &#38; whiteMoog).
Ces pyramides disposent de quatre faces qui permettront au joueur d&#8217;appliquer des effets (en fonction de l&#8217;orientation des pyramides) sur les éléments sonores générés :
-Normal
-Phaser
-High-Pass
-Low-Pass








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<p>Présentation des pyramides qui serviront à déplacer les vaisseaux sur le plateau écran.</p>
<p>Ces pyramides sont au nombre de deux et permettent de contrôler indépendamment le déplacement de chaque vaisseau (blueKorg &amp; whiteMoog).</p>
<p>Ces pyramides disposent de quatre faces qui permettront au joueur d&#8217;appliquer des effets (en fonction de l&#8217;orientation des pyramides) sur les éléments sonores générés :</p>
<p>-Normal</p>
<p>-Phaser</p>
<p>-High-Pass</p>
<p>-Low-Pass<span id="more-739"></span></p>
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